Battalion staffs need realistic combined arms decision practice, but the usual options require setup time, simulation operators, or preparation runway that compressed events do not have. The design problem was to create a credible staff-training product that could be built quickly, facilitated under pressure, and repeated without depending on heavy simulation infrastructure.
CADE — Combined Arms Decision Exercise
Turned a compressed battalion staff-training problem into a usable, repeatable exercise product. A two-person team produced the first executable version in one week; CADE has now run three times with about 19 participants per session.
This is the system centerpiece.
CADE is the flagship NextGen Wargame case study. It demonstrates the full operating model: source truth, turn rhythm, adjudication structure, controller usability, and execution evidence.
The useful version first.
Every project is framed as a problem, design move, built system, supporting workflow, evidence set, and transferable skill.
I treated CADE as a governed production system, not a one-off exercise script. OPORD-quality source truth constrained every generated artifact; human design authority set the success criteria and review gates; execution evidence, not document polish, decided what changed next.
I built a repeatable controller-facing exercise system: source-governed scenario material, a fixed turn engine, adjudication bands tied to observable staff behavior, learning capture, and a five-document Controller Package that gives controllers the prompts, timing, role aids, and review structure needed to run the event.
Turns an OPORD into a master turn list and phase documents so controllers can execute from a coherent runtime package.
Keeps situation updates, decision prompts, adjudication triggers, and consequence state traceable to the approved source order.
Rejects or revises AI-assisted outputs that drift from approved scenario logic before they enter execution products.
Maps observable staff integration behavior to outcome bands so consequences are consistent without removing controller judgment.
Uses editable Markdown sources and PPTX/HTML outputs to keep briefs reviewable and fast to revise.
Creates reviewed op-boards, annexes, and briefing outputs when incomplete unit inputs would otherwise stall production.
A two-person team produced the initial executable CADE in one week.
CADE has run three times with an average of about 19 participants per session.
Four validation criteria were met on the first execution: staff operated inside the structure, controllers executed with delivered artifacts, consequences created pressure, and review captured learning.
Fragmented first-run artifacts led directly to the unified Controller Package architecture for later versions.
The event delivered decision-quality staff practice without JCATS, DXTRS, or comparable simulation infrastructure.
CADE shows I can take an ambiguous training problem, impose a production model, govern AI outputs, build the supporting tools, validate the product in execution, and turn evidence into a more usable system.
Deeper Detail
CADE is a battalion-level decision exercise product built for compressed training windows. I served as design authority: I framed the problem, governed the source layer, set acceptance criteria, shaped the controller workflow, approved AI-assisted outputs, and used live execution evidence to revise the system. The product moved from first executable version to repeated delivery and then toward a unified Controller Package for future runs.
Operating Constraints
- Training time is compressed, so preparation overhead cannot consume the event.
- Participant proficiency and doctrinal familiarity may vary across the staff.
- Mixed-language delivery requires plain-language phrasing and visual-forward support.
- Controllers need runtime products that work under pressure without designer dependency.
- AI output must remain subordinate to source truth and human design authority.
Production Approach
The work started with problem framing and acceptance criteria, then moved through source-package construction, bounded AI-assisted drafting, human review, trainer feedback, live execution, and evidence-based redesign. AI accelerated research, drafting, artifact generation, and revision; it did not decide the training logic, approve source material, or determine post-execution changes.
AI Operator Skill Demonstrated
- Framed the training problem before generation began.
- Constrained outputs with source truth, acceptance criteria, and human review gates.
- Designed the production chain around controller usability, not just document completion.
- Converted live execution evidence into the Controller Package architecture.
Turn Rhythm
Situation
Establishes the operational update and decision context for the turn.
Clarification
Allows the staff to resolve essential uncertainty before deliberation begins.
Deliberation
Forces cross-functional coordination and tradeoff discussion inside a time box.
Decision
Requires explicit commitment instead of deferral or open-ended discussion.
Brief to CDR
Turns staff reasoning into a commander-facing recommendation.
Adjudication
Applies consequences and sets conditions for the next turn.
Product Architecture
Source-governed scenario package
Maintains scenario narrative, operational graphics, control measures, and annex logic as coherent source truth.
Controls AI drift by forcing every downstream product to trace back to an approved source layer.Turn engine
Defines the decision rhythm, phase transitions, time boxes, and required staff commitments.
Turns training intent into repeatable workflow logic that AI can support without changing the exercise purpose.Adjudication model
Connects observable integration behavior to outcome bands so consequences are credible and comparable.
Converts qualitative staff behavior into structured decision support without outsourcing judgment to vague impressions.Controller delivery package
Consolidates execution logic, role aids, decision prompts, timing cues, and review support into one runtime artifact.
Designs AI-produced artifacts for real human use under time pressure.Learning capture layer
Structures turn-level review so reasoning, expected outcomes, coordination gaps, and next adjustments are captured.
Closes the loop between AI-assisted production, live execution, and evidence-driven iteration.Key Decisions
Use AI as the production engine, not the design authority
AI made speed possible, but the exercise required human judgment to define the training problem, approve source material, set success criteria, and decide what changed after execution.
- Let AI generate the exercise structure directly
- Use AI only for editing and formatting
Anchor all products to OPORD-quality source truth
A single authoritative scenario layer reduced drift across orders, turn materials, controller prompts, and review products.
- Allow each artifact to evolve independently
- Use loose narrative summaries as the source layer
Move from fragmented runtime artifacts to a unified Controller Package
Controllers need fast, reliable access under pressure. Consolidating execution logic, role aids, decision prompts, and review structure made the framework more portable.
- Keep the runbook as the center of gravity
- Use separate support products for each controller function
Use deterministic adjudication bands tied to observable behavior
Controller-to-controller variance weakens outcome credibility. Observable bands reduce discretionary drift while preserving human oversight.
- Let controllers adjudicate primarily by judgment
- Use fully scripted outcomes detached from staff behavior
Use plain-language and visual-forward delivery
CADE must work when language friction is present. Plain wording and visual aids reduce avoidable misunderstanding without diluting the training logic.
- Keep doctrinal language dense and assume translation will solve it
- Simplify the exercise itself instead of improving delivery aids
Tech Stack
- Claude
- ChatGPT
- Gemini
- Markdown
- PPTX/HTML briefing workflows
- OPORD-grounded planning workflows
Result & Impact
- 3Live executions
- ~19 per sessionAvg participants
- 1 weekTime to first executable version
- 4 of 4 on first executionValidation criteria met
- 5 documents, zero simulation infrastructureController Package
CADE proves the operating model: disciplined AI production, source governance, controller-facing tooling, live validation, and evidence-driven iteration can turn a compressed training requirement into a usable product.
Additional Evidence Signals
Confirmed across all three executions. S1, S2, S3, S4, XO, Medical, Engineer, Fires, and additional staff positions operated inside the framework without designer support during turns.
Confirmed on first execution. Identified fragmented artifacts as a failure point — led directly to the unified Controller Package architecture in subsequent runs.
Confirmed. Resource depletion, casualties, timing constraints, and degraded options from earlier turns visibly shaped staff behavior in later turns.
Confirmed. Protected AAR windows held across all sessions. Execution observations fed directly into the v3.0 redesign.
Where CADE Fits
- Training time is compressed and setup overhead must stay low.
- The primary objective is decision behavior under pressure.
- The staff needs to practice cross-functional integration, not isolated section work.
- Language friction or uneven proficiency is present or anticipated.
- The event owner needs a repeatable format that can be facilitated from a Controller Package.
Designed Against Failure Modes
Role boundaries, pre-execution guidance, and the Controller Package keep facilitation behavior constrained.
Outcome bands and observable behavior categories reduce discretionary variance.
OPORD-quality source truth governs every downstream product.
Plain-language phrasing and visual-forward aids reduce avoidable comprehension burden.
Persistent state tracking keeps resources, timing, casualties, and option degradation connected across turns.
Boundaries
- CADE does not replace high-fidelity simulation when technical modeling is the primary objective.
- CADE does not certify doctrinal competency or grade students on a pass/fail basis.
- CADE does not fully automate design judgment through AI.
- CADE is strongest when the desired outcome is decision behavior under constrained conditions.
Learnings
- The operator's highest-value work is framing the problem, source constraints, acceptance criteria, and review gates before production starts.
- A training product is not finished when the documents look complete; it is finished when controllers can use it under pressure.
- Execution evidence is stronger than document-only review for deciding what the product needs next.